![]() ![]() However, where -% Resistances really shine is when the target has high base resistances. Level 12 Conviction provides -85% Enemy Cold, Fire and Lightning Resistance (not poison) which increases damage taken by a minimum of 85% if the target’s starting resistance was zero. It is important to note that the -55% Enemy Lightning Resistances of the item only applies to the wielder so your main character does not benefit from this bonus if the item is equipped on your mercenary. Infinity is most commonly used as an Act II mercenary weapon since it can only be made in polearms and prevents the use of a shield. ![]() Conviction also reduces enemy defenses by 83% which largely eliminates the need for attack rating – and one of the reasons it is used by Summoners. This is due to the level 12 Conviction Aura that the Runeword provides which is essential for breaking monster immunities and shredding resistances. Infinity is an automatic inclusion for almost every single elemental caster class in the game with the exception of Cold Sorceresses. (45-55)% To Enemy Lightning Resistance (varies)Ġ.5-49.5 To Vitality (Based on Character Level)ģ0% Migliore possibilità di ottenere oggetti magici Same principle applies for anything that’s optimised/efficient vs things that aren’t.50% Chance To Cast Level 20 Chain Lightning When You Kill An EnemyĪura di convinzione di livello 12 quando equipaggiata So in some ways it’s not much, but if you look at it another way, it’s a lot. And you play for 6 months, that’s 910 minutes, or 15.1 hours saved, or another way of looking at it is, that’s 15.1 hours more loot than you would have had if you used the less effective setup. And you play every second day for that duration so then it’s 35 minutes saved per week. And you do 60 runs per session, so that’s 600 seconds, which is 10 minutes. ![]() Maybe it saves you like 10 seconds per run by having a better base. Which is why I’d say CA is much better than Mancatcher, because the difference is minimal between bases and Mancatcher is only better at bosses, which you spend a comparatively very small amount of time killing compared to other enemies. But when you’re killing 10,000+ enemies (not bosses but all enemies) per gaming session, it adds up. ![]()
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